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1.

電子ブック

EB
edited by Henrik Schoenau-Fog, Luis Emilio Bruni, Sandy Louchart, Sarune Baceviciute
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Lecture Notes in Computer Science ; 9445
オンライン: http://dx.doi.org/10.1007/978-3-319-27036-4
2.

電子ブック

EB
edited by Francesco Colace, Massimo De Santo, Vincenzo Moscato, Antonio Picariello, Fabio A. Schreiber, Letizia Tanca
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Data-Centric Systems and Applications ;
オンライン: http://dx.doi.org/10.1007/978-3-319-20062-0
目次情報: 続きを見る
Part I Preliminaries and relevant related topics
1 The Internet of Things and value co-creation in a Service Dominant logic perspective
2 Pervasive Systems Architecture and the main related technologies
3 Privacy in Pervasive Systems: Social and Legal Aspects and Technical Solutions
Part II Sensors, data streams and storage
4 Sensors and Wireless Sensor Networks as data sources: models and languages
5 Data Streams and Data Stream Management Systems and Languages
6 The Complex Event Processing Paradigm
7 Applying Semantic Interoperability Principles to Data Stream Management
Part III Social networks as information sources
8 Multimedia Social Networks for Cultural Heritage Applications: the GIVAS project
9 Sentiment Detection in Social Networks using semantic analysis: a tool for sentiment analysis and its application in Cultural Heritage realm
10 Security and Privacy Issues in Social Networks
Part IV Context awareness and personalization
11 Data Personalization
12 Context Awareness in Pervasive Information Management
13 Context Awareness in Mobile Systems
Part V Multimedia information management
14 Content-Based Multimedia Retrieval
15 Multimedia Queries in Digital Libraries
16 Multimedia Recommendation and Delivery strategies
Part VI Application to the DATABENC case study
17 PATCH: a Portable context-aware Atlas for browsing Cultural Heritage
Part I Preliminaries and relevant related topics
1 The Internet of Things and value co-creation in a Service Dominant logic perspective
2 Pervasive Systems Architecture and the main related technologies
3.

電子ブック

EB
edited by Douglas R. Dechow, Daniele C. Struppa
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: History of Computing ;
オンライン: http://dx.doi.org/10.1007/978-3-319-16925-5
目次情報: 続きを見る
Part I: Artistic Contributions
The Computer Age
Odes to Ted Nelson
Part II: Peer Histories
The Two-eyed Man
Ted Nelson’s Xanadu?Caution: Four Letter Words Ahead
Hanging Out with Ted Nelson
Riffing on Ted Nelson?Hypermind
Intertwingled Inspiration
An Advanced Book for Beginners
Part III: Hypertext and Ted Nelson-Influenced Research
The Importance of Ted’s Vision
Data, Metadata and Ted
Making Links: Everything Really is Deeply Intertwingled
Ted Nelson
History Debugged
We Can and Must Understand Computers NOW
The Future of Transclusion
Ted Nelson: A Critical (and Critically Incomplete) Bibliography
Part IV: The Last Word
What Box?
Part I: Artistic Contributions
The Computer Age
Odes to Ted Nelson
4.

電子ブック

EB
edited by Anthony Lewis Brooks, Elif Ayiter, Onur Yazicigil
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 145
オンライン: http://dx.doi.org/10.1007/978-3-319-18836-2
目次情報: 続きを見る
Keynote Talk - From analog to digital, fictive vs. documentary: An ongoing journey
Google DevArt: Following the Success of Google’s Android Market in the Visual Arts?
The Substance of the Body in the Societies of the Contemporary Arts
Generation of Engineering Research Directions Through Artistic Process
Virtual Idol Hatsune Miku: New Auratic Experience of the Performer as a Collaborative Platform 6 Traditional Painting Revised: The Ambient Intelligence Approach to Creativity
When Technology Collaborates: Politics and the Aesthetic of “We” Human-and-Technology
Poetry of Separation: the aesthetics of spatial montage and generative editing for multi-layered screens
Technologies Expand Aesthetic Dimensions: Visualization and Sonification of Embodied Penwald Drawings
Exploring Felt Qualities of Embodied Interaction with Movement and Sound
A Proposal for the Creation of a Dance Ontology
Interactive Internet theatre
Design of a non-intrusive augmented trumpet
Digital Creativity: Children’s Playful Mastery of Technology
Authoring of digital games via card games: make playful play happen
Large-Scale Analysis of Art Proportions
Augmented Sculptures: What You See is not What You See
Keynote Talk - From analog to digital, fictive vs. documentary: An ongoing journey
Google DevArt: Following the Success of Google’s Android Market in the Visual Arts?
The Substance of the Body in the Societies of the Contemporary Arts
5.

電子ブック

EB
edited by Tom Collins, David Meredith, Anja Volk
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Lecture Notes in Computer Science ; 9110
オンライン: http://dx.doi.org/10.1007/978-3-319-20603-5
目次情報: 続きを見る
A Structural Theory of Rhythm Notation Based on Tree Representations and Term Rewriting
Renotation from Optical Music Recognition
Foundations for Reliable and Flexible Interactive Multimedia Scores
Genetic Algorithms Based on the Principles of Grundgestalt and Developing Variation
Describing Global Musical Structures by Integer Programming on Musical Patterns
Improved Iterative Random Walk for Four-Part Harmonization
Location Constraints for Repetition-Based Segmentation of Melodies
Modeling Musical Structure with Parametric Grammars
Perfect Balance: A Novel Principle for the Construction of Musical Scales and Meters
Characteristics of Polyphonic Music Style and Markov Model of Pitch-Class Intervals
A Corpus-Sensitive Algorithm for Automated Tonal Analysis
Finding Optimal Triadic Transformational Spaces with Dijkstra’s Shortest Path Algorithm
A Probabilistic Approach to Determining Bass Voice Leading in Melodic Harmonisation
Hypergestures in Complex Time: Creative Performance Between Symbolic and Physical Reality
Generating Fingerings for Polyphonic Piano Music with a Tabu Search Algorithm
Logistic Modeling of Note Transitions
Evaluating Singer Consistency and Uniqueness in Vocal Performances
A Change-Point Approach Towards Representing Musical Dynamics
Structural Similarity Based on Time-Span Sub-Trees
Cross Entropy as a Measure of Musical Contrast
Symbolic Music Similarity Using Neuronal Periodicity and Dynamic Programming
Applications of DFT to the Theory of Twentieth-Century Harmony
Utilizing Computer Programming to Analyze Post-Tonal Music: Contour Analysis of Four Works for Solo Flute
A Statistical Approach to the Global Structure of John Cage’s Number Piece Five?
Exact Cover Problem in Milton Babbitt’s All-Partition Array
Constructing Geometrical Spaces from Acoustical Representations
Geometry, Iterated Quantization and Filtered Voice-Leading Spaces
Using Fundamental Groups and Groupoids of Chord Spaces to Model Voice Leading
All-Interval Structures
Unifying Tone System Definitions: Ordering Chromas
A Categorical Generalization of Klumpenhouwer Networks
The Spinnen-Tonnetz: New Musical Dimensions in the 2D Network for Tonal Music Analysis: Using Polarization and Tonal Regions in a Dynamic Environment
Probabilistic Segmentation of Musical Sequences Using Restricted Boltzmann Machines
?El Caballo Viejo? Latin Genre Recognition with Deep Learning and Spectral Periodicity
Can a Musical Scale Have 14 Generators?
On the Step-Patterns of Generated Scales That are Not Well-Formed
Triads as Modes within Scales as Modes
Greek Ethnic Modal Names vs. Alia Musica’s Nomenclature
A Structural Theory of Rhythm Notation Based on Tree Representations and Term Rewriting
Renotation from Optical Music Recognition
Foundations for Reliable and Flexible Interactive Multimedia Scores
6.

電子ブック

EB
by Octavio Alberto Agustin-Aquino, Julien Junod, Guerino Mazzola
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Computational Music Science ;
オンライン: http://dx.doi.org/10.1007/978-3-319-11236-7
目次情報: 続きを見る
Counterpoint
First-Species Model
Preliminary Background
Quasipolarities and Interval Dichotomies
Towers of Counterpoint
Graphs
Transformations
Implementation
Second-Species Model
Hypergesture Homology
Glossary
Index
Counterpoint
First-Species Model
Preliminary Background
7.

電子ブック

EB
by Meinard Muller
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
オンライン: http://dx.doi.org/10.1007/978-3-319-21945-5
目次情報: 続きを見る
1 Music Representations
2 Fourier Analysis of Signals
3 Music Synchronization
4 Music Structure Analysis
5 Chord Recognition
6 Tempo and Beat Tracking
7 Content-Based Audio Retrieval
8 Musically Informed Audio Decomposition
1 Music Representations
2 Fourier Analysis of Signals
3 Music Synchronization
8.

電子ブック

EB
edited by Luca Maria Aiello, Daniel McFarland
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Lecture Notes in Computer Science ; 8852
オンライン: http://dx.doi.org/10.1007/978-3-319-15168-7
目次情報: 続きを見る
City Labs - Introduction
FlowSampler: Visual Analysis of Urban Flows in Geolocated Social Media Data
Policing Engagement via Social Media
Digital Social Media to Enhance the Public Realm in Historic Cities
Privacy Preserving Energy Management
DaTactic, Data with Tactics: Description and Evaluation of a New Format of Online Campaigning for NGOs
Online Communication in Apartment Buildings
Experiments for a Real Time Crowdsourced Urban Design
How Can City Labs Enhance the Citizens’ Motivation in Different Types of Innovation Activities?
Criminal Network Analysis and Mining (CRIMENET 2014) - Introduction
Understanding Crime Networks: Actors and Links
The (not so) Critical Nodes of Criminal Networks
A Literature-Based Approach to a Narco-Network
The Spatial Structure of Crime in Urban Environments
Emergence of Extreme Opinions in Social Networks
Using Societal Impact Assessment (SIA) to Improve Technological Development in the Field of Crime Prevention
What’s in a Dyad? Interaction and Exchange in Social Media - Introduction
Triad-Based Role Discovery for Large Social Systems
A Tool-Based Methodology to Analyze Social Network Interactions in Cultural Fields: The Use Case ‘‘MuseumWeek’’
Detecting Presence of Personal Events in Twitter Streams
Digital Addiction Ontology for Social Networking Systems
EGG 2014: Exploration on Games and Gamers - Introduction
Initial Exploration of the Use of Specific Tangible Widgets for Tablet Games
Generosity as Social Contagion in Virtual Community
Developing Game-Structure Sensitive Matchmaking System for Massive-Multiplayer Online Games
Linguistic Analysis of Toxic Behavior in an Online Video Game. -Informal In-Game Help Practices in Massive Multiplayer Online Games
Social Network Analysis of High-Level Players in Multiplayer Online Battle Arena Game
The 2nd HistoInformatics Workshop - Introduction
Learning to Identify Historical Figures for Timeline Creation from Wikipedia Articles
Mapping the Early Modern News Flow: An Enquiry by Robust Text Reuse Detection
Linking Historical Ship Records to a Newspaper Archive
Digital Chronofiles of Life Experience
Mapping Memory Landscapes in nodegoat
Mining Ministers (1572?1815). Using Semi-structured Data for Historical Research
New European Integration History
The EHRI Project - Virtual Collections Revisited
Developing Onomastic Gazetteers and Prosopographies for the Ancient World Through Named Entity Recognition and Graph Visualization: Some Examples from Trismegistos People
Can Network Analysis Reveal Importance? Degree Centrality and Leaders in the EU Integration Process
SEDNAM - Socio-Economic Dynamics: Networks and Agent-Based Models
Reconstructing Topological Properties of Complex Networks Using the Fitness Model
The Structure of Global Inter-firm Networks
Generalized Friendship Paradox: An Analytical Approach
Collective Intelligence-Based Sequential Pattern Mining Approach for Marketing Data
Workshop on Social Influence ? SI 2014 - Introduction
Naming Game Dynamics on Pairs of Connected Networks with Competing Opinions
Threshold of Herd Effect for Online Events in China
Identifying Bridges for Information Spread Control in Social Networks
Think Before RT: An Experimental Study of Abusing Twitter Trends
SoHuman 2014 ? 3rd International Workshop on Social Media in Crowdsourcing and Human Computation - Introduction
CrowdMonitor: Monitoring Physical and Digital Activities of Citizens During Emergencies
Crowd Work CV: Recognition for Micro Work
Means and Roles of Crowdsourcing Vis-A-Vis CrowdFunding for the Creation of Stakeholders Collective Benefits
On Utilizing Player Models to Predict Behavior in Crowdsourcing Tasks. -Comparing Human and Algorithm Performance on Estimating Word-Based Semantic Similarity
Mobile Picture Guess: A Crowdsourced Serious Game for Simulating Human Perception
histoGraph as a Demonstrator for Domain Specific Challenges to Crowd-Sourcing
City Labs - Introduction
FlowSampler: Visual Analysis of Urban Flows in Geolocated Social Media Data
Policing Engagement via Social Media
9.

電子ブック

EB
edited by Nelson Zagalo, Pedro Branco
出版情報: London : Springer London : Imprint: Springer, 2015
シリーズ名: Springer Series on Cultural Computing ;
オンライン: http://dx.doi.org/10.1007/978-1-4471-6681-8
目次情報: 続きを見る
Preface
Part I: Fundamentals of Digital Creativity
The Creative Revolution that is Changing the World
The Internet is Ancient, Small Steps are Important and Four Other Theses About Making Things in a Digital World
Creating Creative Technologists: Playing with(in) Education
Part II: Expressive Processes
Playing With Puzzling Philosophical Problems
The Creative Manipulation of Time Through Digital Personal Narratives
Interaction Aesthetics and Ubiquitous Music
Part III: Co-creation and Collaboration
An Enactive Model of Creativity for Computational Collaboration and Co-Creation
Creative Collaboration in Young Digital Creative Communities
When Ideas Generate Value: How Lego Profitably Democratized its Relationship with Fans.-Communication in Crowdfunding Platforms
Part IV: Makers and Players
Fabricating Futures: Envisioning Scenarios for Home Fabrication
Play Platforms for Children’s Creativity
Game Design with Portfolios and Creative Skills
Author Biographies
Preface
Part I: Fundamentals of Digital Creativity
The Creative Revolution that is Changing the World
10.

電子ブック

EB
edited by Colin Johnson, Adrian Carballal, Joao Correia
出版情報: Cham : Springer International Publishing : Imprint: Springer, 2015
シリーズ名: Lecture Notes in Computer Science ; 9027
オンライン: http://dx.doi.org/10.1007/978-3-319-16498-4
目次情報: 続きを見る
Generative Music with Stochastic Diffusion Search
Music with Unconventional Computing: Towards a Step Sequencer from Plasmodium of Physarum Polycephalum
Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images
FuXi: A Fish-Driven Instrument for Real-Time Music Performance
Chorale Music Splicing System: An Algorithmic Music Composer Inspired by Molecular Splicing
Towards an Evolutionary Computational Approach to Articulatory Vocal Synthesis with PRAAT
The Sound Digestive System: A Strategy for Music and Sound Composition
Avoidance Drawings Evolved Using Virtual Drawing Robots
A Genetic Programming Approach to Generating Musical Compositions
AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay
Toward Certain Sonic Properties of an Audio Feedback System by Evolutionary Control of Second-Order Structures
Echo
Evotype: Evolutionary Type Design
Interior Illumination Design Using Genetic Programming
Lichtsuchende: Exploring the Emergence of a Cybernetic Society
Automatic Generation of Chord Progressions with an Artificial Immune System
Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation
Moody Music Generator: Characterising Control Parameters Using Crowdsourcing
Schemographe: Application for a New Representation Technique and Methodology of Analysis in Tonal Harmony
Biological Content Generation: Evolving Game Terrains Through Living Organisms
Interpretability of Music Classification as a Criterion for Evolutionary Multi-objective Feature Selection
On the Stylistic Evolution of a Society of Virtual Melody Composers
DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations
Generative Music with Stochastic Diffusion Search
Music with Unconventional Computing: Towards a Step Sequencer from Plasmodium of Physarum Polycephalum
Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images